Open your selected digital audio workstation, for example Logic or Pro Tools. Before you can load the project into Mixcraft, arrange the individual files.
Create sub-mixes. A sub-mix is a collection of audio rendered as a single file. To create one, click “New” and select “Audio.” Name it “Vocals sub-mix.” Click “Send To” on each vocal audio channel and select “Vocals sub mix.”
Click on “Vocals sub-mix” and select “Export as Wav.” Repeat this process for each group of audio. If you want to keep every single audio file individual, export them all as individual wav files without creating separate sub-mixes. This is a more protracted process but enables you to edit and mix each audio file individually. You can edit the sub-mix audio only as a master track. Wav is a lossless file format and is the best choice for importing audio that is a work in progress. Mixcraft also supports MP3 and WMA files, but these are compressed and therefore have an inferior sample rate.
Click “Save” and select a suitable location.
Double-click the “Mixcraft” desktop icon. Depending on your system configurations, this will typically open the last saved Mixcraft session. If this is not the correct session, click “File” and “Open Recent.” Select the correct session from the drop-down menu.
Click “New” and select “Audio Track.” In the “Audio Track” dialog box is a number “1.” This is the default amount of audio tracks that open using this command. Change the number so Mixcraft opens sufficient audio tracks to accommodate each wav file that you exported.
Click “File” and select “Import.” Browse for the wav files that you exported. Click on the wav file. It will load automatically into the Mixcraft interface. Repeat this process for each required wav file until you’ve imported the full session into Mixcraft.