Open a Logic project. Locate the region of interest on your project window and click it once to highlight it. Your regions all appear like shaded rectangles arranged on the main multi-track window.
Click “Region” on the menu bar at the top of your project window and select “Bounce in Place” from the drop-down menu. The menu appears not on the main menu bar at the top of your screen, but on the smaller menu bar at the top of your Logic window. “Bounce in Place” simply means that you convert your region into a self-contained audio file that you can manipulate.
Choose your “Bounce in Place” options. A pop-up menu will then appear, asking you to choose certain parameters for your bounce. Where it says “Destination” choose “New Track." Where it says “Source” choose “Mute.” Where it says “Normalize” choose “Off.” Click “OK.”
Select your new track with your mouse. Your new, bounced audio region appears on its own “track,” or layer. Your tracks are the longer horizontal bars that hold the audio regions. To select a track, click its title in the left column. With your track highlighted, double-click your new audio region to open a new window called the Sample Editor.
Click the “Functions” menu on the Sample Editor and select “Reverse” from the drop-down menu. Your region will now re-render so that it plays in reverse. You can repeat this process for as many audio regions as you wish to reverse.