While the games feature spells from the books and movies, they are designed to be family-friendly and do not include the Killing Curse. This is likely due to:
* Gameplay and Tone: The games are primarily about adventure, exploration, and puzzle-solving, not about violence. Introducing a spell that instantly kills would drastically change the game's tone and mechanics.
* Rating: The games target a younger audience, and including a killing spell would likely result in a higher rating, potentially limiting the game's reach.
* Moral Implications: The use of Avada Kedavra is a dark and serious aspect of the Harry Potter universe. It is not a spell to be taken lightly, and incorporating it into a game could be seen as desensitizing players to its gravity.
Instead of Avada Kedavra, the games feature a variety of other spells that serve similar functions in combat, such as:
* Stupefy: A stunning spell that renders opponents unconscious.
* Expelliarmus: A disarming spell that knocks weapons out of opponents' hands.
* Petrificus Totalus: A spell that paralyzes opponents.
These spells allow players to overcome challenges and enemies without resorting to lethal force.