The PS3, on the other hand, used a different architecture called Cell Broadband Engine, a custom-designed processor that was significantly more powerful and featured a different internal structure compared to the Emotion Engine.
The Cell Broadband Engine is known for its unique structure that combines a central PowerPC core with eight "Synergistic Processing Elements" (SPEs). This architecture provided powerful parallel processing capabilities, crucial for handling the complex graphics and physics calculations of PS3 games.
Therefore, while the Emotion Engine was a crucial part of the PS2's success, the PS3 relied on the Cell Broadband Engine for its processing power.