Instead, they function in a few different ways depending on the game:
* Early Games: They would simply vanish upon hitting an enemy, dealing damage and sometimes causing a slight visual effect.
* Later Games: They have a more dynamic effect, with a small explosion animation and a more impactful damage output.
* Some Games: They could also cause a temporary stun effect, making enemies momentarily vulnerable.
The key point is: Lego Star Wars games emphasize fun and accessibility over realism. While the concept of "exploding" blaster bolts exists, the implementation is more about visual flair and gameplay mechanics rather than a true representation of real-world weaponry.