* Evasion stat: This is a base stat of each Pokemon, which can be raised through training or through the use of certain items or abilities.
* Accuracy stat of the attacking move: This is a stat of each move, which determines how likely the move is to hit the target.
* Accuracy-boosting effects: Some abilities, items, and moves can increase accuracy.
* Evasion-reducing effects: Some abilities, items, and moves can decrease evasion.
While a faster Pokemon may be able to act first and avoid an attack, it does not make them inherently more difficult to hit. The actual chance of dodging an attack is solely based on the factors mentioned above.
Example:
Let's say you have a fast Pokemon with high evasion and a slower Pokemon with low evasion. The fast Pokemon might be able to act first and avoid an attack, but if the attacking move has high accuracy, the slower Pokemon still has a chance to hit the fast Pokemon.
In short, speed is useful for acting first and attacking before the opponent, but it does not directly influence evasiveness.