PlayStation 3 Move:
* Pros:
* Precise controls: The Move controllers, with their motion tracking and buttons, provided a more precise and intuitive experience for games specifically designed for them.
* Larger library of games: The Move had a larger selection of games, including some popular titles like "The Last of Us" and "Uncharted 3."
* Affordable: The Move controllers were typically cheaper than the Kinect.
* Cons:
* Limited range: The Move's motion tracking was sensitive to distance, making it less accurate for larger movements.
* Lack of body tracking: It didn't track full body movement like the Kinect.
* Required separate controllers: It needed two Move controllers and a PlayStation Eye camera to function.
Xbox 360 Kinect:
* Pros:
* Full body tracking: Kinect could track the user's entire body, opening up possibilities for more immersive and natural gameplay.
* No controllers needed: It was a hands-free experience, making it more accessible for casual players.
* Innovative applications: Kinect was used for more than just gaming, with applications in fitness, entertainment, and social interactions.
* Cons:
* Less precise controls: Kinect's motion tracking wasn't as accurate as the Move's for precise movements, which led to frustrations in some games.
* Smaller game library: Fewer games were specifically designed for Kinect compared to the Move.
* More expensive: The Kinect sensor was more expensive than the Move controllers.
In conclusion:
* If you're looking for precise controls and a wider game selection, the Move might be a better choice.
* If you prefer a hands-free, full-body tracking experience and enjoy innovative applications beyond gaming, the Kinect may be more appealing.
Ultimately, the "better" choice depends on your individual preferences and the type of experience you're looking for.