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How can someone translate Gameshark codes into Action Replay codes?

Step 1: Convert the Gameshark code to a hexadecimal value

1. Write the Gameshark code like this:

- Each pair of characters = 2 hexadecimal numbers

- Each hexadecimal number = 4 bits

For example, the Gameshark code "01006B8D" would look like this:

01 00 6B 8D

2. Look up the hexadecimal values for each pair of characters.

In the example above:

- 01 = 01000000

- 00 = 00000000

- 6B = 01101011

- 8D = 10001101

Step 2: Convert the hexadecimal value to an Action Replay code

1. Reverse the order of the hexadecimal numbers:

- 8D 10 11 01

- 00 00 6B 01

2. Add a space between each pair of hexadecimal numbers:

- 8D 10 11 01 = 8D10 1101

- 00 00 6B 01 = 0000 6B01

3. Add the prefix "09" to the beginning of the Action Replay code:

- 098D10 1101

- 090000 6B01

Step 3: Test the Action Replay code

Copy the Action Replay code and paste it into your emulator or Action Replay device. Make sure to enable the codes before you start the game. If the codes work, you should see the desired effects in the game.

Here is a table that shows the conversion between Gameshark and Action Replay codes:

| Gameshark Code | Action Replay Code |

|---|---|

| 01006B8D | 098D10 1101 |

| 00006B01 | 090000 6B01 |

| 101B2F07 | 09101B 2F07 |

| 02FF000A | 0902FF 000A |

| 8A000E06 | 098A00 0E06 |

Note: Some Gameshark codes may not work on Action Replay devices. This is because the two devices use different coding methods. If you encounter any problems, you may need to search for a different code or try using a different emulator.

Playwriting

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