* The Jungle as a Living Entity: The jungle is described as "a living thing" and "a sinister, malignant force," with "eyes" that watch Sanger Rainsford and "teeth" that bite into his legs. This personification emphasizes the jungle's hostile nature and the feeling of being hunted by something larger than oneself.
* The Island as a Predator: The island itself is personified as a "malignant" and "deadly" creature, with a "heart of mystery" and an "unspeakable evil" lurking beneath its surface. This portrays the island as a living, breathing entity that is actively seeking to harm Rainsford.
* The Sound of the Jungle: The sounds of the jungle are described as "whispering," "moaning," and "shrieking," giving them an almost human quality. This adds to the eerie atmosphere and emphasizes the constant feeling of being watched and pursued.
These examples of personification create a vivid and terrifying setting, making the jungle feel more than just a place - it becomes a living, breathing entity actively involved in the game. This adds to the suspense and horror of the story, highlighting the danger and uncertainty that Rainsford faces.