* CGI: The majority of the 3D environments, characters, and special effects were created using a combination of software. Some of the most prominent include:
* Maya: Widely considered an industry standard for 3D animation and modeling, Maya likely played a significant role in creating the film's intricate environments and characters.
* Softimage: Another powerful 3D animation software, Softimage was used for its robust character animation tools and rigging capabilities.
* ZBrush: Known for its digital sculpting capabilities, ZBrush was likely used to sculpt and detail the characters' high-resolution models.
* Traditional Animation: The film also integrated elements of traditional animation, particularly for sequences where a more expressive and hand-drawn style was desired. This likely involved software like:
* Toon Boom Harmony: A popular 2D animation software that allows for a blend of traditional and digital animation techniques.
It's important to note that: The specific software used for "Alice in Wonderland" is not explicitly detailed in production credits. This information is generally considered proprietary to the studio and filmmakers.
However, given the software's popularity and capabilities within the VFX industry, it's a reasonable assumption that the mentioned tools played a significant role in bringing the film's fantastical world to life.